Recently, Giant Bomb published a new report about Sony’s rumored 4K powered PlayStation, whilst this report is a bit different from what we’ve heard about it so far, however, it solidified our concerns about the console.
This was initially leak by Kotaku and and referred as PS4K or PS4.5, other outlets who corroborated the report also referred to it with the same name. However, in the latest hearing from Giant Bomb it’s been referred to as “NEO”. The report also includes some further details on the new console.
The report reads, Sony is referring to the upgraded hardware as NEO – something that Kotaku also heard of. It will “feature a higher clock speed than the original PS4, an improved GPU, and higher bandwidth on the memory.”
According to the report, the new specs implies that there’ll be two types of PS4 games available: those that can run on any PS4, and those that can run on “NEO” with much better graphics or frame rate than the game on PS4.
Furthermore, the report says that from October 2016, every single PS4 game will incorporate a “base mode”, which would work on older consoles, and a “NEO Mode” for the new console applying some extra polishing to the game.
Developers wouldn’t be allowed to make “NEO-only” games, nor could they “separate NEO users from original PS4 players while playing on PSN.”
The NEO wouldn’t replace the current PS4, but “will exist alongside of it and use the same user environment”. The report also claims that there’s an October deadline for NEO-compatible releases, and it all makes sense now as previously it was claimed to be announced before the launch of PSVR, although that doesn’t mean it’ll be out that month.
Lastly, in accordance to old games, Giant Bomb’s report says older titles can also create “NEO mode” versions if the dev wants to, they just have to go back in and release it as a patch(*I told ya*).