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Denuvo Anti-Cheat Is Part Of PS5 Middleware, Can Be Used By Developers To Add Anti-Cheat To Their Games

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Digital rights management company Denuvo, announced that its Anti-Cheat technologies have been added to the PlayStation 5’s “Tools and Middleware program.” This means that anyone releasing a game on the PS5 can make use of Denuvo Anti-Cheat to try to thwart would-be cheaters in their games.

Revealed in a press release from Denuvo creator Irdeto, the company announced that game publishers and developers would be able to leverage its anti-cheat technology to “bring cheating to an end” on PlayStation 5.

“Denuvo, the leader in video games protection, offers its Anti-Cheat solution through this program to publishers and developers whose games are available on PlayStation 5,” the release reads. Denuvo reasons that its tools will allow developers to protect their investment, when “approximately 70% of their revenue is earned in the first two weeks after the launch of a game.” Many developers risk losing their player base if a game is overrun by cheaters.

The anti-cheat program should not be confused with Anti-Tamper, a anti-piracy software by Denuvo which has been far more controversial with developers and players citing performance issues. However the anti-cheat program does have its own bag of controversy, namely the time id Software added and then removed the anti-cheat program from Doom Eternal after a player backlash.

We at Gameffine think that this might be part of a bigger picture view by Sony, as we aggressively make our way into the Cross-share and Cross-play future of videogames.

Sources: IGN, Kotaku

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