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It’s been a month since Dontnod Entertainment’s highly immersive bloodsucker adventure Vampyr was released. We reviewed Vampyr and it impressed us well enough to get a solid 8 out of 10. But the game surely had its fair share of bugs and glitches.

Dontnod has released the first major update for Vampyr which comes with several changes in the works. The patch itself addresses a number of bug fixes within the game (including a critical crash error in the PC version), while also implementing a few smaller new features, such as a fix for the Recovering Icon and the ability to toggle the walk functionality.

Changelog

  • [PC] Walk can now be used as a held input or a toggled input.
  • The Recovering Icon is now properly displayed when a citizen is healing

Fixes

  • [PC] Switching targets can now be done with the mouse wheel.
  • During the cutscene between Dorothy and Darius, Dorothy will now properly be shown. A new playthrough is needed for this.
  • Fixed an issue where Sean Hampton was stuck in a chair while reloading during certain dialogues.
  • Fixed an issue where spoiler characters would incorrectly spawn.
  • Fixed an issue where Tom Watts’s sidequest would be blocked while performing a medical checkup mid-choice
  • Fixed an issue where players were able to escape the map in Southwark
  • [X1] Fixed an issue with water light reflection blinding players.
  • Optimised the in-game menus
  • Fixed an issue where in-game and in-menu serum icons were inverted.
  • [PC] Fixed an issue where players were unable to change inventory page using KB/M
  • [PC] Green flickering should no longer occur
  • Fixed an issue where Camelia’s dialogue would stay locked, even with all hints unlocked.
  • Various other fixes

Although players are still experiencing stutters and problems with the targeting system, this patch should mitigate the common complaint that Dontnod has abandoned the game.

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