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Dead Island 2 has been in development hell for quite some time. At least that’s what everyone thinks. The last we heard of Dead Island 2 was 2 years ago, when it was announced that Sumo Digital will be taking the game out of the hands of Yager.

In an interview with gamesindustry.biz, the managing director of Sumo Digital, Paul Porter, has offered some thoughts on how, exactly, are their projects being developed behind closed doors.

“We’re used to being the ones working quietly in the background,” said Porter, commenting on the super-secret design methodology of the studio compared to their peers. Sumo even places their dev teams in different parts of the building to spice up the secrecy.

 When asked about when the game will be made ready to be shown to the public, Porter said; “We’re working on huge AAA games that will be shown to people when the publisher is ready, because it’s not up to Sumo,

Porter isn’t particularly worried about how Dead Island 2 is progressing:“We’re really excited, knowing what’s happening behind the scenes.”He also remarked that Sumo only make games that they themselves would want to play, which reminds us of Interplay’s old tagline of ‘for Gamers, by Gamers.”

Dead Island 2 is the numbered sequel to Techland’s open-world, zombie RPG Dead Island and was initially revealed to the public in 2014. The game then fell out of the limelight and changed developers two years ago. We’d be worried if we were the ones handling the reins, but it seems like Sumo has everything under control.

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