This week the Star Citizen dev team made solid strides toward their goals for the 2.6.1 patch, as outlined last week in the revised production schedule report. Meanwhile, others devs that have been locked down to focus on specific tasks and features have continued making progress on elements of the game that will appear further down the road in 3.0 and Squadron 42.
One of those exciting future features was the main subject of this week’s episode of Around the Verse. The depth of the AI system illustrates the extraordinary detail Star Citizen is setting out to achieve. The extensive system being built by Tony Zurovec, Francesco Roccucci and the rest of the AI team will really make the universe come alive with the creation of day/night cycles, NPC crewmember behaviors, and much more.