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Bethesda is gearing up to release id Software’s highly anticipated Doom 64 in a week but that doesn’t mean the new Doom 64 port, its remaster isn’t getting any more love. Nightdive Studios senior developer James Haley has revealed that Doom 64 re-release will ship with an entirely new chapter, in addition to the 32 vanilla levels.

“Persistent players will have the opportunity to unlock a new chapter in the Doomguy’s saga, taking place shortly after [DOOM 64‘s] original campaign concludes,” Haley said. “The Mother Demon you defeated in that outing had a sister, and since you’ve been messing up Hell non-stop, she tries to get rid of you by sending you away. If you can make your way back and take revenge, you’ll be rewarded with a bit of lore that fans of both series, new and classic, should enjoy.”

Doom 64 will also be releasing with a couple of other bells and whistles over its previous community ports including higher refresh rates, a sprite rendering technique resembling the original release etc.

Bethesda has also revealed the official system requirements for the game on the PC but seeing that it requires an i5 processor and 8GB ram, we’re sure it’s just a placeholder more than anything else.

Doom 64 is currently sold as a free pre-order bonus for Doom Eternal. But seeing that it was listed on the Nintendo e-Shop for $4.99, we can expect a standalone release with similar pricing on Steam soon.

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