Nothing can be hidden from the internet, and as we are closing towards the official release of Dark Souls Remastered, new details have leaked about the game. The article on FANDOM, which isn’t published, but a screenshot is available for the same, accounts for the leak. The details are as follows:
According to the leaked article, the changes in Dark Souls Remastered will make the game more like the sequels, but without sacrificing the original’s identity.
In Dark Souls Remastered players will now be able to use multiple Hard Souls at one time. Rather than having to consume one at a time, waiting for the animation to complete and starting again, players can consume multiples to get it over and done with.
Higher resolution textures, 4K resolution on PS4 Pro and Xbox One X and a 60fps framerate make Dark Souls Remastered play better than ever before.
The 60fps framerate is especially important as it means the game is twice as responsive as it ever was. The leaked article also mentions that the PS4 Pro version of the game didn’t stutter once when visiting Blighttown, which was a notorious framrerate killer on PS3.
In addition to the rock solid framerate and higher quality textures, volumetric lighting has been added to improve the visuals and atmosphere. New Londo Ruins and Darkroot Garden are two areas that are apparently great examples of the atmospheric effects.
One change that would be appreciated by fan is that Dark Souls Remastered features some customisable button mapping. Best of all is the news that jump can be mapped to L3. This reflects how Dark Souls II & III work and removes the awkward jumping in Dark Souls.
However, Dark Souls Remastered will not include omnidirectional rolling like the sequels. Dark Souls Remastered is strictly a four directional affair.
We’re not sure when this article was supposed to be published, but since it was leaked early and saved for all to see, we thought we’d bring you all the best details.
If you want to see it in its entirety, head here.
Dark Souls Remastered is coming to PC, PS4, Switch and Xbox One on May 25, 2018.