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id Software has announced that  bots will be released for Quake Champions that players will be able to play against. As technical director John Dean said in the video below, the bots will be able to do all the things that players can, including trick jumps and strafe jumps.

Players will be able to set bot difficulty on a sliding scale. At the easiest difficulty levels, the bots will avoid powerful weapons and pickups, thus giving players a chance to learn how to use the best items. id Software plans to release the bots in two phases. In phase 1, the bots will able to use all champions and weapons except champion abilities. Bots will be available in a limited number of game modes, including deathmatch, team deathmatch, and instagib. This first phase of bots will be coming soon to Quake Champions. In the second phase, the bots will be able to use champion abilities, and will be available in more game modes.

When asked whether the game would get offline bots, Dean said: “There’s a lot of really good stuff coming down the pipe, but I can’t talk about all of it yet”.

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