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Bethesda’s Starfield Aims to Push Next Generation Graphics and Gameplay

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Bethesda’s Starfield announcement at E3 has been long-time coming. The studio had filed for Starfield trademark over 5 years ago and fans were relived to finally see the reveal trailer. Beth has been making Elder Scrolls and Fallout sequels for a long time, so long that most people might not know Starfield going to be Bethesda’s first original IP in 25 years.

Talking to Eurogamer’s Robert Purchese, studio director Todd Howard explained that Starfield being a next-generation title means two things to the studio. “It does mean hardware and it does mean software on our side, and it also means gameplay”
“What systems we put it out on – what’s the hardware requirements – is still to be determined. We’re pushing it; we’re thinking very, very far in future so we’re building something that will handle next-generation hardware. That’s what we’re building on right now, that’s where our mind is, but that doesn’t mean it wouldn’t exist on the current systems as well,” said Todd Howard.
Todd Howard went further and emphasized that Starfield will be a single player experience and that it’ll feel familiar and distinct to players of both Elder Scrolls and Fallout at the same time.
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