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“Winds of Magic” Expansion Released for Warhammer: Vermintide 2

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After two private betas and a pre-order beta, Fatshark has released Winds of Magic, the first expansion to the acclaimed co-op action game Warhammer: Vermintide 2 for PC via STEAM. The console release dates are yet to be announced.

“Warning heroes – the Beastmen have arrived, and they bring malice with them. Pick up the new weapons, and help me put a stop to this invasion of ruthless enemies.” says Bardin Goreksson, self-proclaimed leader of the Ubersreik Five group of heroes.

The first expansion for Warhammer: Vermintide 2 brings a brand new enemy faction and new challenges to the game. As a meteor crashes down in the Reikland, the Beastmen rush to the epicenter to claim it as a Herdstone. It is up to the five heroes to stop them before a dreadful disaster strikes the Empire.

“Release day is the most exciting day in game development, and here we are today. Warhammer: Vermintide 2 – Winds of Magic is available now, ready for heroes to excel.“ says Martin Wahlund, CEO Fatshark. “Winds of Magic would not have been possible without the feedback from our beta tests, and we want to thank all beta players who helped us deliver the best version of Winds of Magic.” 

KEY FEATURES
  • New Enemy Faction: Beastmen – As grotesque hybrids of humans and beasts the Beastmen have the intelligence of a man and the cunning of wild animals. These savage warriors embrace Chaos willingly and will show no compassion or nobility. With profound malice for order and reason, these Children of Chaos want to end the world in bloody carnage.
  • New Higher Difficulty
  • Raised Level Cap
  • 5 New Weapons – One for each hero
    – Kerillian has a shield and spear.
    – Sienna can swing her flames with a flaming flail.
    – Bardin has a new set of throwing axes.
    – Saltzpyre now has a billhook.
    – Kruber can use heavy spear.
  • New Adventure Level – Fight the mighty and strong Beastmen together with your friends in a challenging new level.
  • New Game Mode: Winds of Magic – Bring your friends and try to complete a new set of challenges with increasing difficulties in the weaves of the eight Winds of Magic.The winds of magic are made up of different “weaves” and will be a combination of:
    – Map: A chunk of an existing adventure map.
    – Wind: The different Winds of Magic will affect and modify the map.
    – Objective: Each map will have a specific objective for players to complete.
    – Finale: If the objective is completed the players will face the final challenge.
    – Difficulty: As players progress the difficulty will increase.

Winds of Magic requires the base game of Vermintide 2 play and is available for purchase at ₹ 529/ US$ 19.99.

Those who participated in the pre-order beta will get access to the full version around 7 PM CET.

Winds of Magic Steam Page
https://store.steampowered.com/app/1033060/Warhammer_Vermintide_2__Winds_of_Magic

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