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Draw Distance has announced the release of Vampire: The Masquerade- Shadows of New York. Shadows of New York is a stand-alone expansion to the visual novel Vampire: The Masquerade – Coteries of New York set in the iconic World of Darkness.  It will launch simultaneously across PlayStation 4, Xbox One, Switch, and PC via Steam in 2020.

Shadows of New York Main Features

  • A visual novel tackling themes of personal and political horror, suitable for both Vampire: The Masquerade veterans, and fans of narrative-driven games who are newcomers to the setting.
  • A stand-alone expansion to Coteries of New York. See the familiar metropolis through entirely different eyes. Expect new characters, new locations and a fresh original soundtrack.
  • Play as a member of the Lasombra clan. Formerly vicious foes of the Camarilla, the Magisters decided to search for safety in the ranks of their former enemies. Master the shadows and communicate with the inhabitants of the Other Side, but beware – Oblivion is always lurking out there, ready to devour you whole.
  • Explore the streets of the Big Apple. While you search for ways to satiate your bloodthirst, catch glimpses of various fascinating vignettes and forge connections with the eccentric inhabitants of the city. One playthrough won’t be enough to see it all.
  • Shape your mind, shape your fate. You used to avoid defining yourself and tried to stay neutral, but given your situation, you can no longer afford to do so. The choices you make will alter the way you think, and your thinking will alter the paths you take.

According to the developer, Shadows of New York features a standalone story and does not require understanding of Corteries of New York. Shadows of New York is a more personal story, told from the perspective of a well-defined character who’s already integrated into the Kindred society and has a developed inner monologue of her own. Those who are familiar with Coteries will already know a large part of the cast and catch some references that would otherwise go unnoticed, but those who decide to start with Shadows and get back to Coteries later should be able to enjoy both experiences just as much as they would if they played them in their release order. The two stories are essentially separate, different both tonally and thematically.

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