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Rive was announced for the Nintendo Switch in GDC this February and it seems that the development is going quite well. Two Tribes are still busy, together with their development partner Engine Software, ironing out all the little kinks that come with supporting new hardware, but RIVE is already looking swell. And, yes, it runs at 60 frames per second.

Two Tribes have added an exclusive feature (Probably) to the Switch version being local co-op. Basically how it works is that one player controls the shooting and the other player controls the movement of the character. And once the character dies, the roles are reversed.

There is no firm release date for the Switch version, but the developers have said that it’s going to release soon.

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