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The Defenders of Dalaran have put out an APB on all Hearthstone players. With last month’s release of Rise of Shadows, the newest expansion for Blizzard Entertainment’s smash-hit free-to-play digital card game Hearthstone, millions of players joined ranks with the dastardly Arch-Villain Rafaam—the only mustache-twirling criminal mastermind without a face—and his colorful cast of villains, the League of E.V.I.L. Now, after training their disposable lackeys and concocting their wicked schemes, they’re ready to pull off the dastardliest caper of all: stealing the floating city of Dalaran—the entire city—in The Dalaran Heist, the expansion’s metropolis-sized new Solo Adventure.

Kicking off the first-ever year-long storyline in Hearthstone, players will do the dirty work of carrying out the League of E.V.I.L.’s nefarious plans. Spanning five massive chapters, the endlessly replayable Dungeon Run-style experience is filled with challenging bosses, strategic decision-making, and not-so-strategically planted explosives (Dr. Boom is involved, after all).

Hearthstone players let us know they wanted even more highly replayable and entertaining single-player experiences, so the team went all-in and delivered The Dalaran Heist—our biggest and most ambitious Solo Adventure yet,” said J. Allen Brack, president of Blizzard Entertainment. “Beyond the fun of carrying out Rafaam’s plot to literally steal Dalaran, we can’t wait for players to sink their teeth into the fun twists and turns they’ll encounter across all five chapters of The Dalaran Heist.” 

In The Dalaran Heist, nine completely new anti-hero “henchmen” characters replace the playable classes in Hearthstone. Each is fully voice-acted and features a customizable loadout comprising unique Hero Powers and multiple deck options. With each of the five chapters offering players a deep and engaging single-player experience, The Dalaran Heist should keep players entertained through numerous escapades.

The first chapter in The Dalaran Heist is a steal—and available completely free to everyone. The four subsequent chapters can be unlocked for 700 gold each or purchased as an all-inclusive package for $19.99 USD. Unlocking all five chapters will grant players the awe-inspiring power of Zayle, Shadow Cloak—a one-card ticket to five full League of E.V.I.L. decks. Crime pays, of course: players will also earn 3 Rise of Shadows card packs for every chapter they complete, with more rewards awaiting those who finish all five.

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