On February 28, kick off your GDC with an exclusive glimpse into the Summer of Radeon and beyond! Their feature-packed show will be highlighted by the hottest new graphics and VR technologies propelling the game industry forward – with previews of the summer’s hottest PC games and VR experiences from the biggest names in the business.
AMD’s Capsaicin Livestream kicks off at 10:30AM PT and you won’t want to miss it.
AMD GDC sessions
Advanced Graphics Techniques tutorial
Session | Speaker | Room | Day/Time | Link |
---|---|---|---|---|
D3D12 and Vulkan Done Right | Gareth Thomas (AMD) | 2006 | Monday 10:00-11:00 |
Register |
Wave Programming in D3D12 and Vulkan | David Lively (AMD) & Holger Gruen (NVIDIA) | 2006 | Monday 10:00-11:00 |
Register |
Async Compute – Deep Dive | Alex Dunn (NVIDIA) & Stephan Hodes (AMD) | 2006 | Monday 13:20-14:20 |
Register |
Cinematic Depth of Field | Karl Hillesland (AMD) | 2006 | Monday 16:00- 17:00 |
Register |
Other sessions
Session | Speaker | Room | Day/Time | Link |
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D3D12 & Vulkan: Lessons learned | Matthaeus Chajdas (AMD) | 2020 | Wednesday 9.30- 10.30 |
Register |
Advanced Shader Programming on GCN | Timothy Lottes (AMD) | 3009 | Wednesday 14.00- 15.00 |
Register |
Real-Time Finite Element Method (FEM) and TressFX 4.0 | Eric Larsen (AMD) & Dongsoo Han (AMD) | 3009 | Wednesday 15.30- 16.30 |
Register |
Explicit DirectX 12 Multi GPU rendering | Raul Aguaviva (AMD) & Dan Baker (Oxide Games) | 3009 | Thursday 10:00- 11:00 | Register |
True Audio Next and Multimedia AMD APIs in games and VR applications development | Mikhail Mironov (AMD) & Pavel Siniavine (AMD) | 3009 | Thursday 11:30- 12:30 | Register |
Radeon ProRender and Radeon Rays in a Gaming rendering workflow | Dmitry Kozlov (AMD) & Takahiro Harada (AMD) | 3009 | Thursday 14:45- 15:45 | Register |
Optimizing for AMD Ryzen CPU | Kenneth Mitchell (AMD) & Elliot Kim (AMD) | 3009 | Thursday 16:00- 17:00 | Register |