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On February 28, kick off your GDC with an exclusive glimpse into the Summer of Radeon and beyond! Their feature-packed show will be highlighted by the hottest new graphics and VR technologies propelling the game industry forward – with previews of the summer’s hottest PC games and VR experiences from the biggest names in the business.

AMD’s Capsaicin Livestream kicks off at 10:30AM PT and you won’t want to miss it.

AMD GDC sessions

Advanced Graphics Techniques tutorial

Session Speaker Room Day/Time Link
D3D12 and Vulkan Done Right Gareth Thomas (AMD) 2006 Monday
10:00-11:00
Register
Wave Programming in D3D12 and Vulkan David Lively (AMD) & Holger Gruen (NVIDIA) 2006 Monday
10:00-11:00
Register
Async Compute – Deep Dive Alex Dunn (NVIDIA) & Stephan Hodes (AMD) 2006 Monday
13:20-14:20
Register
Cinematic Depth of Field Karl Hillesland (AMD) 2006 Monday
16:00- 17:00
Register

Other sessions

Session Speaker Room Day/Time Link
D3D12 & Vulkan: Lessons learned Matthaeus Chajdas (AMD) 2020 Wednesday
9.30-   10.30
Register
Advanced Shader Programming on GCN Timothy Lottes (AMD) 3009 Wednesday
14.00- 15.00
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Real-Time Finite Element Method (FEM) and TressFX 4.0 Eric Larsen (AMD) & Dongsoo Han (AMD) 3009 Wednesday
15.30-  16.30
Register
Explicit DirectX 12 Multi GPU rendering Raul Aguaviva (AMD) & Dan Baker (Oxide Games) 3009 Thursday 10:00- 11:00 Register
True Audio Next and Multimedia AMD APIs in games and VR applications development Mikhail Mironov (AMD) & Pavel Siniavine (AMD) 3009 Thursday 11:30-  12:30 Register
Radeon ProRender and Radeon Rays in a Gaming rendering workflow Dmitry Kozlov (AMD) & Takahiro Harada (AMD) 3009 Thursday 14:45-  15:45 Register
Optimizing for AMD Ryzen CPU Kenneth Mitchell (AMD) & Elliot Kim (AMD) 3009 Thursday 16:00- 17:00 Register
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