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MystiveDev
, the team behind Mirror Forge and Chasmal Fear, today released the reveal trailer for Saint of Chains, a psychological single-player first-person horror title. Saint of Chains blends PS2/Xbox360-era atmosphere with brutal melee + ranged survival combat and symbolic, memory-driven monsters. Players explore decaying environments, solve sanity-bending puzzles, and face a truth that’s more terrifying than the creatures themselves. Inspired visually by Silent Hill 2 and 3, the vibes of Cry of Fear/Lost in Vivo, and the melee fights of Condemned: Criminal Origins, Saint of Chains is set to release on 18 Mar 2026

Watch the announcement trailer here.

You wake in a world that shouldn’t exist — rotting halls, whispering corridors, and the echoes of your own guilt. Saint of Chains is a psychological survival horror FPS where the line between memory and reality dissolves. Every step drags you closer to the truth… and the dread buried within.

  • Experience 2000s-inspired psychological horror reborn for the modern age
  • Fight with scarce ammo and desperate melee and ranged combat
  • Solve puzzles that blur sanity and logic
  • Explore surreal, decaying environments filled with symbolic monsters
  • Uncover a story about guilt, obsession, and the chains we forge ourselves
About the Game

Crouch, jump-and-crouch — the classic trick from the old days — and drag your way through a decaying, impossible world that feeds on guilt, anxiety, neglect, and over-ambition. Every sound matters. Every breath betrays you.

Pipes. Guns. Axes. Panic. Every fight is ugly – loud – desperate. Scarce ammo boxes lie half-empty in the dark. You’re no hero. You’re just trying to survive what’s left of yourself.

Twisted locks. Cryptic clues. Cold statues, and the sick logic of the damned and the unforgiven. Some puzzles open doors. Others open memories you swore you’d buried.

Reality folds into something that knows your name. Run, hide, or pray — it doesn’t matter. It’s already inside.

A love letter to Silent Hill 3Lost in VivoCondemned: Criminal Origins, and Cry of Fear.

Built in the haunting visual style of the PS2 / Xbox360 era — when every shadow felt alive, and every step sounded like a confession.

Wishlist the game here:

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