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Autonauts Becomes Curve Digital’s 4th Top Grossing Game in its History in 7 Days

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Today Curve Digital and Denki have released a new infographic to mark Autonauts’ impressive launch on PC earlier this month.

In Autonauts players are responsible for colonizing planets by harvesting natural resources using the power of robot-powered automation which they code on the fly.

It’s clear this unique ‘Playful Programming’ premise has struck a chord with many management game fans around the world with over 57,000 tutorials completed and 88,000 achievements (commonly known as badges) in-game unlocked. The infographic accompanying this press release has more delightfully colorful insights.

This impressive scale is also reflected in Autonauts’ sales since launch according to its publisher, Curve Digital, who has stated that the game has become one of its best sellers.

”Everyone at Curve was totally enraptured with Autonauts the moment we first set eyes on it – so to see it received so well globally has been a genuine thrill,” said Simon Byron, publishing director at Curve Digital. “To become Curve’s fourth highest-grossing Steam game within 7 days of the launch is a real endorsement of the game Denki has created. With some significant free updates in the works, this is just the start of our adorable Bots’ adventures.”

Priced at ₹529, £17.99, $19.99 and €19.99 respectively, Autonauts is currently sitting at 79 on Metacritic and has over 477 reviews on Steam, 83% of which are positive.

Curve Digital and Denki are also happy to announce an aggressive post-release strategy for Autonauts which will see the game receive meaningful new features and content for at least the next six months and importantly, all of this new content will be added to the game for no extra cost.

“The response to Autonauts has been just phenomenal. We want to thank everyone for supporting the game, not only since its launch on Steam but also back in the old pre-pre-pre-Alpha days on itch.io,” said Denki’s Creative Director Gary Penn.

“My dev bud Aaron and I are amazed by what players are doing with Autonauts: some cunning script ideas, some lovely-looking worlds and some surprising bugs, which we’re fixing – and acting on suggestions, too. We’re also working on lots of fab new ideas for free future updates, like more technology, machines, structures, vehicles, resources and a whole new Age for the game. We’ll share more about all that Autonaut-y goodness real, real soon. Cheers!”

You can read our review for Autonauts here.

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